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WETICE
2006
IEEE
15 years 9 months ago
The Case for Distributed Execution Replay Using a Virtual Machine
Debugging grid systems is complex, mainly because of the probe effect and non reproducible execution. The probe effect arises when an attempt to monitor a system changes the behav...
Nicolas Loriant, Jean-Marc Menaud
116
Voted
HUC
2010
Springer
15 years 4 months ago
WEtransport: a context-based ride sharing platform
Cleanly - Trashducation Urban System. In: CHI '10 Extended Abstracts on Human Factors in Computing Systems. ACM, Atlanta (GA), USA 2010. Alireza Sahami Shirazi, Ari-Heikki Sar...
Alireza Sahami Shirazi, Thomas Kubitza, Florian Al...
ICMI
2004
Springer
157views Biometrics» more  ICMI 2004»
15 years 9 months ago
Collaboration in parallel worlds
We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...
ICAC
2009
IEEE
15 years 10 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
127
Voted
WSCG
2001
76views more  WSCG 2001»
15 years 5 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich