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VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
15 years 10 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
WOA
2007
15 years 6 months ago
A Framework for Execution and Visualization of Situated Agents Based Virtual Environments
—This document briefly describes a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the...
Giuseppe Vizzari, Giorgio Pizzi, Flávio S. ...
DIGITEL
2007
IEEE
15 years 11 months ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...
162
Voted
IV
2002
IEEE
152views Visualization» more  IV 2002»
15 years 10 months ago
3D Character Modeling in Virtual Reality
The paper presents a virtual reality modeling system based on interactive web technologies. The system’s goal is to provide a user-friendly virtual environment for the developme...
Szilárd Kiss
VR
2002
IEEE
124views Virtual Reality» more  VR 2002»
15 years 10 months ago
Handling Heterogeneity in Networked Virtual Environments
The availability of inexpensive and powerful graphics cards as well as fast Internet connections make Networked Virtual Environments viable for millions of users and many new appl...
Helmuth Trefftz, Ivan Marsic, Michael Zyda