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CCGRID
2004
IEEE
15 years 9 months ago
The virtual resource manager: an architecture for SLA-aware resource management
The next generation Grid will demand the Grid middleware to provide flexibility, transparency, and reliability. This implies the appliance of service level agreements to guarantee...
Lars-Olof Burchard, Matthias Hovestadt, Odej Kao, ...
ALIFE
2007
15 years 5 months ago
Evolving Virtual Creatures and Catapults
We present a system that can evolve the morphology and the controller of virtual walking and block-throwing creatures (catapults) using a genetic algorithm. The system is based on ...
Nicolas Chaumont, Richard Egli, Christoph Adami
IJVR
2008
134views more  IJVR 2008»
15 years 5 months ago
An Educational Virtual Scenario for Learning Chaos and Complexity Theories
Based on contemporary Chaos and Complexity Theories, ImaginationTOOLSTM is an innovative Virtual Reality (VR) software architecture which, by means of an agent-based interface, end...
Francesca Bertacchini, Eleonora Bilotta, Pietro Pa...
133
Voted
VR
2010
IEEE
135views Virtual Reality» more  VR 2010»
15 years 3 months ago
Sound synthesis and evaluation of interactive footsteps for virtual reality applications
A system to synthesize in real-time the sound of footsteps on different materials is presented. The system is based on microphones which allow the user to interact with his own fo...
Rolf Nordahl, Stefania Serafin, Luca Turchet
VR
2009
IEEE
159views Virtual Reality» more  VR 2009»
16 years 4 days ago
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality
We tested users’ depth perception of virtual objects in our mobile augmented reality (AR) system in both indoor and outdoor environments using a depth matching task. The indoor ...
Mark A. Livingston, Zhuming Ai, J. Edward Swan II,...