In this paper, we overcome a major drawback of the level set framework: the lack of point correspondences. We maintain explicit backward correspondences from the evolving interfac...
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
We present in this paper a system which automatically
builds, from real images, a scene model containing both
3D geometric information of the scene structure and its
photometric...
A sensor network data gathering and visualization infrastructure is demonstrated, comprising of Global Sensor Networks (GSN) middleware and Microsoft SensorMap. Users are invited t...
Sebastian Michel, Ali Salehi, Liqian Luo, Nicholas...
3D reconstruction of urban environments is a widely studied subject since several years, as it can lead to many useful applications: virtual navigation, augmented reality, archite...