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» Virtual Camera Planning: A Survey
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ISWC
1997
IEEE
15 years 1 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
ECCV
2002
Springer
15 years 11 months ago
Visual Data Fusion for Objects Localization by Active Vision
Visual sensors provide exclusively uncertain and partial knowledge of a scene. In this article, we present a suitable scene knowledge representation that makes integration and fusi...
François Chaumette, Grégory Flandin
ECCV
2010
Springer
15 years 2 months ago
Handling Urban Location Recognition as a 2D Homothetic Problem
Abstract. We address the problem of large scale place-of-interest recognition in cell phone images of urban scenarios. Here, we go beyond what has been shown in earlier approaches ...
ICVS
2001
Springer
15 years 2 months ago
A Stereo Vision System for Support of Planetary Surface Exploration
In this paper a system will be presented that was developed for ESA for the support of planetary exploration. The system that is sent to the planetary surface consists of a rover a...
Maarten Vergauwen, Marc Pollefeys, Luc J. Van Gool
SIGGRAPH
1995
ACM
15 years 1 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff