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TVCG
2011
257views more  TVCG 2011»
14 years 6 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
APGV
2005
ACM
141views Visualization» more  APGV 2005»
15 years 5 months ago
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Bernhard E. Riecke, Jörg Schulte-Pelkum, Mari...
GIS
2007
ACM
16 years 21 days ago
Spatial and temporal analysis of pedestrian egress behavior and efficiency
This research reports on exploring analytical methodologies for spatio-temporal data of pedestrian egress dynamics in a crowded environment. The research objective is to spatially...
Atsushi Nara, Paul M. Torrens
TASLP
2008
93views more  TASLP 2008»
14 years 11 months ago
Phantom Materialization: A Novel Method to Enhance Stereo Audio Reproduction on Headphones
Abstract-- Loudspeaker reproduction systems are subject to a compromise between spatial realism and cost. By simulating loudspeaker reproduction on headphones, the resulting spatia...
Jeroen Breebaart, Erik Schuijers
APGV
2010
ACM
328views Visualization» more  APGV 2010»
15 years 1 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...