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» Virtual Experiences for Social Perspective-Taking
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CSCW
2007
ACM
14 years 9 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
DEXAW
2006
IEEE
156views Database» more  DEXAW 2006»
15 years 3 months ago
Social Enterprise Architecture: Towards an Extendable and Scaleable System Architecture for KM
Internet should be used to reduce distances and bring people virtually closer. Using ICT, many people has overcome the problem of digital divided [1] thanks to support of informat...
Flavio Corradini, Alberto Polzonetti, Romeo Pruno,...
ATAL
2008
Springer
14 years 11 months ago
Does the contingency of agents' nonverbal feedback affect users' social anxiety?
We explored the association between users' social anxiety and the interactional fidelity of an agent (also referred to as a virtual human), specifically addressing whether th...
Sin-Hwa Kang, Jonathan Gratch, Ning Wang, James H....
97
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IJMMS
2010
161views more  IJMMS 2010»
14 years 8 months ago
Persuasive robotic assistant for health self-management of older adults: Design and evaluation of social behaviors
Daily health self-management, such as the harmonization of food, exercise and medication, is a major problem for a large group of older adults with obesity or diabetics. Computer-...
Rosemarijn Looije, Mark A. Neerincx, Fokie Cnossen
CHI
2000
ACM
15 years 1 months ago
Helper agent: designing an assistant for human-human interaction in a virtual meeting space
This paper introduces a new application area for agents in the computer interface: the support of human-human interaction. We discuss an interface agent prototype that is designed...
Katherine Isbister, Hideyuki Nakanishi, Toru Ishid...