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GRAPHITE
2005
ACM
15 years 3 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
MM
2003
ACM
167views Multimedia» more  MM 2003»
15 years 3 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
CHI
1999
ACM
15 years 2 months ago
Exploring Bimanual Camera Control and Object Manipulation in 3D Graphics Interfaces
We explore the use of the non-dominant hand to control a virtual camera while the dominant hand performs other tasks in a virtual 3D scene. Two experiments and an informal study a...
Ravin Balakrishnan, Gordon Kurtenbach
VRML
2003
ACM
15 years 3 months ago
A multi-user virtual environment system with extensible animations
Multi-user virtual environment (MUVE) systems integrate the technologies of virtual reality and distributed system to allow users to interact with each other in a realistic virtua...
Yi-Lin Liu, Tsai-Yen Li
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
15 years 4 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...