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VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 2 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
CORR
2008
Springer
98views Education» more  CORR 2008»
14 years 10 months ago
The Physical World as a Virtual Reality
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the ph...
Brian Whitworth
MMM
2003
Springer
154views Multimedia» more  MMM 2003»
15 years 3 months ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...
CW
2006
IEEE
15 years 4 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
AI
2004
Springer
14 years 9 months ago
Brain-actuated interaction
Over the last years evidence has accumulated that shows the possibility to analyze human brain activity on-line and translate brain states into actions such as selecting a letter ...
José del R. Millán, Fréd&eacu...