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SMC
2007
IEEE
130views Control Systems» more  SMC 2007»
15 years 4 months ago
Simulation framework for training chest tube insertion using virtual reality and force feedback
—Most virtual reality simulators are designed for complex medical procedures, such as laparoscopic surgery. While important, these simulators are of use for only a subset of spec...
Nader S. Raja, John A. Schleser, William P. Norman...
AIIA
2001
Springer
15 years 2 months ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
CCS
2008
ACM
15 years 2 days ago
Flexible security configuration for virtual machines
Virtual machines are widely accepted as a promising basis for building secure systems. However, while virtual machines offer effective mechanisms to create isolated environments, ...
Sandra Rueda, Yogesh Sreenivasan, Trent Jaeger
100
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CGF
2010
129views more  CGF 2010»
14 years 7 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
HAPTICS
2006
IEEE
15 years 4 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...