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GRAPHITE
2004
ACM
15 years 3 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 2 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
IAT
2009
IEEE
15 years 4 months ago
Intelligent Crawling in Virtual Worlds
—We present an intelligent agent crawler designed to collect user-generated content in Second Life and related virtual worlds. The agents navigate autonomously through the world ...
Josh Eno, Susan Gauch, Craig W. Thompson
CNSR
2007
IEEE
174views Communications» more  CNSR 2007»
15 years 4 months ago
A New Rate-based Active Queue Management: Adaptive Virtual Queue RED
In an effort to improve performance of congested gateways, a new Active Queue Management (AQM) algorithm, Adaptive Virtual Queue Random Early Detection (AVQRED), was developed by ...
Do J. Byun, John S. Baras
SMI
1999
IEEE
155views Image Analysis» more  SMI 1999»
15 years 2 months ago
Elastodynamic Shape Modeling in Virtual Medicine
Surgical simulation is the coming training method for medical education. The main reasons for this are the reduced risk for the patients and the easy repeatability of complicated ...
Arne Radetzky, Andreas Nürnberger, Michael Te...