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CGI
1998
IEEE
15 years 2 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
CLUSTER
2004
IEEE
14 years 9 months ago
Seamless Access to Decentralized Storage Services in Computational Grids via a Virtual File System
This paper describes a novel technique for establishing a virtual file system that allows data to be transferred user-transparently and on-demand across computing and storage serve...
Renato J. O. Figueiredo, Nirav H. Kapadia, Jos&eac...
SIGGRAPH
1993
ACM
15 years 2 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
IICS
2009
Springer
15 years 2 months ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...
ATAL
2007
Springer
15 years 2 months ago
Resolving conflict and inconsistency in norm-regulated virtual organizations
Norm-governed virtual organizations define, govern and facilitate coordinated resource sharing and problem solving in societies of agents. With an explicit account of norms, openn...
Wamberto Weber Vasconcelos, Martin J. Kollingbaum,...