In this paper we describe research on using eye-tracking data for on-line assessment of user meta-cognitive behavior during the interaction with an intelligent learning environmen...
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Contact in a typical haptic environment resembles the experience of tapping on soft foam, rather than on a hard object. Event-based, high-frequency transient forces must be superi...