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CHI
2009
ACM
15 years 10 months ago
Tangible message bubbles for children's communication and play
We introduce Tangible Message Bubbles, a new composition and communication tool that invites youngsters to express and record their everyday expressions, play with these original ...
Kimiko Ryokai, Hayes Raffle, Andy Brooks
VL
2002
IEEE
144views Visual Languages» more  VL 2002»
15 years 2 months ago
Interactive Visualization of Java Programs
The design and implementation of a novel visual interactive execution environment for Java is described. This system displays both the run-time object structure as well as the int...
Paul V. Gestwicki, Bharat Jayaraman
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 3 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
VRST
2010
ACM
14 years 7 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester
CHI
2009
ACM
15 years 10 months ago
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay
Digital pen systems, originally designed to digitize annotations made on physical paper, are evolving to permit a wider variety of applications. Although the type and quality of p...
Hyunyoung Song, Tovi Grossman, George W. Fitzmauri...