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GRAPHITE
2006
ACM
15 years 3 months ago
Individualized reaction movements for virtual humans
Virtual Humans creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous behav...
Alejandra García-Rojas, Frédé...
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
15 years 1 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
ADBIS
2009
Springer
144views Database» more  ADBIS 2009»
15 years 4 months ago
Learning Support and Legally Ruled Collaboration in the VirtualLife Virtual World Platform
The paper addresses the purposes and design decisions produced while developing a peer-to-peer virtual world platform. The work is being done within the FP7 VirtualLife project. Th...
Vytautas Cyras, Kristina Lapin
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
15 years 3 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch
WOA
2007
14 years 11 months ago
A Framework for Execution and Visualization of Situated Agents Based Virtual Environments
—This document briefly describes a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the...
Giuseppe Vizzari, Giorgio Pizzi, Flávio S. ...