This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Currently there are many software packages that allow analysis of Geographic Information Systems (GIS) data. However, these software packages limit user interaction and exploratio...
Simon Su, William R. Sherman, Frederick C. Harris ...
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...