Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Impenetrable doors are often quite common in virtual worlds. This is especially apparent in video games boasting large urban environments. Although there are often enterable build...
We present a system for real-time configuration of multimodal interfaces to Virtual Environments (VE). The flexibility of our tool is supported by a semantics-based representati...
Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
: This paper explores the theories and practices underpinning Virtual Immersion, a discount technique proposed to help designers gain deep understanding of, and empathise with, the...