The current multiprocessors such asCray T3D support interprocessor communication using partitioned dimension-order routers (PDRs). In a PDR implementation, the routing logic and sw...
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently ...
This paper presents a methodology for parallel and distributed simulation of VHDL using the PDES (parallel discrete-event simulation) paradigm. To achieve better features and perf...
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...