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ICAT
2006
IEEE
15 years 8 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
122
Voted
IJVR
2008
137views more  IJVR 2008»
15 years 2 months ago
Reasoning about Action for Behavioral Animation of Intelligent Virtual Agents
Recent work in behavioral animation has taken impressive steps towards a virtual human. As for intelligent virtual agents, abbreviated "IVAs", the behaviors displayed in ...
Yisong Liu, Shan Zhong, Yongzhao Zhan
VL
2002
IEEE
155views Visual Languages» more  VL 2002»
15 years 7 months ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
112
Voted
IQ
2001
15 years 3 months ago
Managing Information Quality in Virtual Communities of Practice
This paper examines why the rise of computermediated communication, driven by dramatically lowered cost, creates new structural problems from an information quality standpoint. We...
Andreas Neus
VRST
2009
ACM
15 years 7 months ago
Crime scene robot and sensor simulation
Virtual reality has been proposed as a training regime for a large number of tasks from surgery rehearsal (cf. [Robb et al. 1996], to combat simulation (cf. [U. S. Congress, Offi...
Robert Codd-Downey, Michael Jenkin