Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
This paper introduces Virtual Information Towers (VITs) as a concept for presenting and accessing location-aware information with mobile clients. A VIT is a means of structuring l...
Alexander Leonhardi, Uwe Kubach, Kurt Rothermel, A...
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...