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JUCS
2008
281views more  JUCS 2008»
15 years 3 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
OSDI
2002
ACM
16 years 3 months ago
An Integrated Experimental Environment for Distributed Systems and Networks
Three experimental environments traditionally support network and distributed systems research: network emulators, network simulators, and live networks. The continued use of mult...
Brian White, Jay Lepreau, Leigh Stoller, Robert Ri...
134
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VR
2007
IEEE
15 years 9 months ago
Variability-Aware Latency Amelioration in Distributed Environments
Application designers of collaborative distributed Virtual Environments must account for the influence of the network connection and its detrimental effects on user performance. ...
Alexey Tumanov, Robert S. Allison, Wolfgang St&uum...
135
Voted
ACSAC
2001
IEEE
15 years 7 months ago
Java Security Extensions for a Java Server in a Hostile Environment
The Java (TM) Virtual Machine is being used more frequently as the basic engine behind dynamic web services. With the proliferation of network attacks on these network resources, ...
David M. Wheeler, Adam Conyers, Jane Luo, Alex Xio...
139
Voted
VRST
2010
ACM
15 years 1 months ago
Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments
Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). Therefore, several visualizat...
Arindam Dey, Andrew Cunningham, Christian Sandor