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DAGSTUHL
2003
15 years 6 months ago
Agent-Environment Interaction in Visual Homing
Abstract. This study illustrates how obstacle avoidance can emerge from a visual homing strategy, caused by the intrinsic geometric structure of the environment. An example is show...
Verena Vanessa Hafner
124
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JMM2
2008
105views more  JMM2 2008»
15 years 4 months ago
Low Cost Projection Environment for Immersive Gaming
: As computer performance and graphics hardware continue to improve, the gamer is increasingly being presented with richer and more realistic visual environments. Viewing these vir...
Paul Bourke
SI3D
1999
ACM
15 years 9 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
165
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COMPSAC
2002
IEEE
15 years 9 months ago
Process Support and Knowledge Management for Virtual Teams Doing Agile Software Development
Agile practices are arguably improving the productivity of small, co-located software development teams. In this paper, we describe an approach that tries to overcome the constrai...
Seth Bowen, Frank Maurer
ECIS
2003
15 years 6 months ago
From traditional to virtual organisation: implications for work unit boundaries
Boundary and virtual organisation theory were used to study the implications of organisation level virtualisation for work units. A single case study in a geographically dispersed...
Christopher J. Hemingway, Karin Breu