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ACMDIS
2000
ACM
15 years 9 months ago
A Dimension Space for the Design of Interactive Systems within their Physical Environments
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
T. C. Nicholas Graham, Leon Watts, Gaëlle Cal...
DEXAW
1998
IEEE
160views Database» more  DEXAW 1998»
15 years 9 months ago
Coordination in Message-Based Environments: Restructuring Internet E-Mail to Accomplish Tasks
In this paper we consider e-mail as a task management tool. Our general goal is to restructure the domain of e-mail. The purpose is to make e-mail even more suitable for messageba...
Juha Takkinen, Nahid Shahmehri
HHCI
2000
15 years 8 months ago
Interaction of Visual and Haptic Information in Simulated Environments: Texture Perception
This paper describes experiments relating to the perception of the roughness of simulated surfaces via the haptic and visual senses. Subjects used a magnitude estimation technique...
Steven A. Wall, William Harwin
TVCG
2010
205views more  TVCG 2010»
15 years 3 months ago
Estimation of Detection Thresholds for Redirected Walking Techniques
—In immersive virtual environments (IVEs) users can control their virtual viewpoint by moving their tracked head and by walking through the real world. Usually, movements in the ...
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald...
C5
2003
IEEE
15 years 10 months ago
A Conceptual Framework for Learning Experience Design
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Kumiyo Nakakoji, Kazuaki Yamada, Yasuhiro Yamamoto...