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TVCG
2012
187views Hardware» more  TVCG 2012»
13 years 7 months ago
Effective Replays and Summarization of Virtual Experiences
—Direct replays of the experience of a user in a virtual environment are difficult for others to watch due to unnatural camera motions. We present methods for replaying and summ...
Kevin Ponto, Joe Kohlmann, Michael Gleicher
HCI
2009
15 years 2 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
EDUTAINMENT
2007
Springer
15 years 11 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
140
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SIGCSE
2006
ACM
156views Education» more  SIGCSE 2006»
15 years 11 months ago
A Virtual Laboratory Model for Encouraging Undergraduate Research
Undergraduate students who perform research benefit greatly from the experience, yet achieving high levels of voluntary participation remains an elusive goal. This paper describes...
Thomas P. Way
ACMDIS
2000
ACM
15 years 9 months ago
The Development of Cooperation: Five Years of Participatory Design in the Virtual School
During the past five years, our research group worked with a group of public school teachers to define, develop, and assess network-based support for collaborative learning in mid...
John M. Carroll, George Chin Jr., Mary Beth Rosson...