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CORR
2010
Springer
151views Education» more  CORR 2010»
15 years 5 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
ATAL
2009
Springer
15 years 11 months ago
Learning a model of speaker head nods using gesture corpora
During face-to-face conversation, the speaker’s head is continually in motion. These movements serve a variety of important communicative functions. Our goal is to develop a mod...
Jina Lee, Stacy Marsella
ICALT
2005
IEEE
15 years 10 months ago
Building Repositories of Learning Objects in Specialized Domains: The Chasqui Approach
In this paper we describe the Chasqui approach to the construction of repositories of learning objects (LO) in specific knowledge areas. This approach is the result of our experie...
José Luis Sierra, Alfredo Fernández-...
164
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NEUROSCIENCE
2001
Springer
15 years 9 months ago
Modularity and Specialized Learning: Mapping between Agent Architectures and Brain Organization
This volume is intended to help advance the field of artificial neural networks along the lines of complexity present in animal brains. In particular, we are interested in examin...
Joanna Bryson, Lynn Andrea Stein
SIGIR
2004
ACM
15 years 10 months ago
Learning effective ranking functions for newsgroup search
Web communities are web virtual broadcasting spaces where people can freely discuss anything. While such communities function as discussion boards, they have even greater value as...
Wensi Xi, Jesper Lind, Eric Brill