In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
During face-to-face conversation, the speaker’s head is continually in motion. These movements serve a variety of important communicative functions. Our goal is to develop a mod...
In this paper we describe the Chasqui approach to the construction of repositories of learning objects (LO) in specific knowledge areas. This approach is the result of our experie...
This volume is intended to help advance the field of artificial neural networks along the lines of complexity present in animal brains. In particular, we are interested in examin...
Web communities are web virtual broadcasting spaces where people can freely discuss anything. While such communities function as discussion boards, they have even greater value as...