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IJCAI
2003
15 years 6 months ago
A Learning-Based Jam Session System that Imitates a Player's Personality Model
This paper describes a jam session system that enables a human player to interplay with virtual players which can imitate the player personality models of various human players. P...
Masatoshi Hamanaka, Masataka Goto, Hideki Asoh, No...
SFP
2003
15 years 6 months ago
Testing Scheme programming assignments automatically
Abstract In distance learning the lack of direct communication between teachers and learners makes it difficult to provide direct assistance to students while they are solving the...
Manfred Widera
ABIALS
2008
Springer
15 years 11 months ago
A Two-Level Model of Anticipation-Based Motor Learning for Whole Body Motion
Abstract. We present a model of motor learning based on a combination of Operational Space Control and Optimal Control. Anticipatory processes are used both in the learning of the ...
Camille Salaün, Vincent Padois, Olivier Sigau...
137
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ISMAR
2003
IEEE
15 years 10 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPS...
Masayuki Takemura, Shungo Haraguchi
NETWORKING
2008
15 years 6 months ago
An Overlay Architecture for Vehicular Networks
We propose and discuss an overlay architecture relying on a mobile ad hoc network, called Arigatoni on wheels (Ariwheels for short). More specifically, Ariwheels is a virtual netwo...
Luigi Liquori, Diego Borsetti, Claudio Casetti, Ca...