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IJCAI
2001
15 years 6 months ago
Rational and Convergent Learning in Stochastic Games
This paper investigates the problem of policy learning in multiagent environments using the stochastic game framework, which we briefly overview. We introduce two properties as de...
Michael H. Bowling, Manuela M. Veloso
ICRA
2010
IEEE
148views Robotics» more  ICRA 2010»
15 years 3 months ago
Body schema acquisition through active learning
— We present an active learning algorithm for the problem of body schema learning, i.e. estimating a kinematic model of a serial robot. The learning process is done online using ...
Ruben Martinez-Cantin, Manuel Lopes, Luis Montesan...
IJET
2008
114views more  IJET 2008»
15 years 5 months ago
Proposal of convergence of e-Learning Systems for t-Learning
This article presents considerations about viability on reutilize existing web based e-Learning systems on Interactive Digital TV environment according to Digital TV standard adopt...
Barbara De Franco, Hilda Carvalho Oliveira, Everal...
AAAI
2004
15 years 6 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
VRML
2003
ACM
15 years 10 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti