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ATAL
2010
Springer
15 years 7 months ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
ICIDS
2010
Springer
15 years 4 months ago
Crowd-Sourced AI Authoring with ENIGMA
Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
Michael Kriegel, Ruth Aylett
IAT
2010
IEEE
15 years 4 months ago
Design and Evaluation of Explainable BDI Agents
It is widely acknowledged that providing explanations is an important capability of intelligent systems. Explanation capabilities are useful, for example, in scenario-based traini...
Maaike Harbers, Karel van den Bosch, John-Jules Ch...
ICAC
2009
IEEE
16 years 27 days ago
vManage: loosely coupled platform and virtualization management in data centers
: © vManage: Loosely Coupled Platform and Virtualization Management in Data Centers Sanjay Kumar, Vanish Talwar, Vibhore Kumar, Parthasarathy Ranganathan, Karsten Schwan HP Labora...
Sanjay Kumar, Vanish Talwar, Vibhore Kumar, Partha...
STORYTELLING
2005
Springer
15 years 11 months ago
An Emotional Architecture for Virtual Characters
This paper presents the mechanisms proposed by a generic cognitive architecture for virtual characters with emotional influenced behaviors, called cognitiva, to maintain behavior ...
Ricardo Imbert, Angélica de Antonio