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FGCS
2006
121views more  FGCS 2006»
15 years 6 months ago
Real-time multi-scale brain data acquisition, assembly, and analysis using an end-to-end OptIPuter
At iGrid 2005 we demonstrated the transparent operation of a biology experiment on a test-bed of globally distributed visualization, storage, computational, and network resources....
Rajvikram Singh, Nicholas Schwarz, Nut Taesombut, ...
MTA
2011
184views Hardware» more  MTA 2011»
14 years 9 months ago
Real-time control of individual agents for crowd simulation
This paper presents a novel approach for individual agent’s motion simulation in real-time virtual environments. In our model, we focus on addressing two problems: 1) the control...
Yunbo Rao, Leiting Chen, Qihe Liu, Weiyao Lin, Yan...
APGV
2005
ACM
141views Visualization» more  APGV 2005»
15 years 12 months ago
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Bernhard E. Riecke, Jörg Schulte-Pelkum, Mari...
CCGRID
2003
IEEE
15 years 11 months ago
Improved Read Performance in a Cost-Effective, Fault-Tolerant Parallel Virtual File System (CEFT-PVFS)
Due to the ever-widening performance gap between processors and disks, I/O operations tend to become the major performance bottleneck of data-intensive applications on modern clus...
Yifeng Zhu, Hong Jiang, Xiao Qin, Dan Feng, David ...
VL
1997
IEEE
198views Visual Languages» more  VL 1997»
15 years 10 months ago
Behavior Processors: Layers between End-Users and Java Virtual Machines
Visual programming approaches are limited in their usefulness if they do not include a profile of their users that defines exactly who is attempting to solve what kind of problems...
Alexander Repenning, Andri Ioannidou