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VR
2002
IEEE
139views Virtual Reality» more  VR 2002»
15 years 11 months ago
Unique Shared-Aperture Display with Head or Target Tracking
The extreme environment of a military cockpit requires a novel display technology, introduced as the Virtual Retinal Display (VRD). A head-worn VRD generates an image by optical s...
Winyu Chinthammit, Eric J. Seibel, Thomas A. Furne...
VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
15 years 11 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
VRST
2000
ACM
15 years 11 months ago
Interaction, imagination and immersion some research needs
This paper discusses four ways that humans interact with their environments, plus four variables that determine the experience of virtual reality, and also which of the interactio...
Thomas B. Sheridan
VRST
1999
ACM
15 years 10 months ago
Distributed Open Inventor: a practical approach to distributed 3D graphics
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D graphics. The toolkit is extended with the concept of a distributed shared scene ...
Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann...
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
15 years 10 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...