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AIED
2005
Springer
16 years 25 days ago
Generating Structured Explanations of System Behaviour Using Qualitative Simulations
This paper presents an approach to generate structured explanations of system behaviour based on qualitative simulations. This has been implemented in WiziGarp, a domain-independen...
Anders Bouwer, Bert Bredeweg
214
Voted
ATAL
2010
Springer
15 years 8 months ago
Closing the learning-planning loop with predictive state representations
A central problem in artificial intelligence is to choose actions to maximize reward in a partially observable, uncertain environment. To do so, we must learn an accurate model of ...
Byron Boots, Sajid M. Siddiqi, Geoffrey J. Gordon

Book
1636views
17 years 5 months ago
How to Design Programs
One of the best books to learn Scheme and functional programming concepts. The book is freely available online. It is full of examples and exercises suitable for various levels of ...
Matthias Felleisen, Robert Bruce Findler, Matthew ...
AAAI
2011
14 years 7 months ago
Autonomous Skill Acquisition on a Mobile Manipulator
We describe a robot system that autonomously acquires skills through interaction with its environment. The robot learns to sequence the execution of a set of innate controllers to...
George Konidaris, Scott Kuindersma, Roderic A. Gru...
ICML
2008
IEEE
16 years 8 months ago
Reinforcement learning in the presence of rare events
We consider the task of reinforcement learning in an environment in which rare significant events occur independently of the actions selected by the controlling agent. If these ev...
Jordan Frank, Shie Mannor, Doina Precup