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INTERACT
2007
15 years 8 months ago
Designing Multi-device User Interfaces: How to Adapt to the Changing Device
Nowadays, everyday life is becoming a multi-platform environment where people are surrounded by different types of devices through which they can connect to networks in different w...
Fabio Paternò
ICMLC
2010
Springer
15 years 5 months ago
An ontology-supported ubiquitous interface agent for cloud computing - Example on Bluetooth wireless technique with Java program
: This paper focused on designing of a ubiquitous interface agent based on the ontology technology and interaction diagram with the backend information agent system, i.e., OntoIAS,...
Sheng-Yuan Yang, Chun-Liang Hsu, Dong-Liang Lee
ITICSE
2003
ACM
16 years 13 days ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
JNCA
2006
114views more  JNCA 2006»
15 years 7 months ago
An evolutionary approach to prototyping pedagogical agents: from simulation to integrated system
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Anders I. Mørch, Jan A. Dolonen, Jan Eirik ...
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 8 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small