Reinforcement Learning (RL) is the study of programs that improve their performance by receiving rewards and punishments from the environment. Most RL methods optimize the discoun...
We first present an algorithm that uses membership and equivalence queries to exactly identify a discretized geometric concept defined by the union of m axis-parallel boxes in d-...
Nader H. Bshouty, Paul W. Goldberg, Sally A. Goldm...
This study wishes to describe some of the key components of an art educational domain entitled ground<c>, which is being developed specifically for three dimensional online ...
The online learning problem requires a player to iteratively choose an action in an unknown and changing environment. In the standard setting of this problem, the player has to ch...
The study of collective behavior is to understand how individuals behave in a social network environment. Oceans of data generated by social media like Facebook, Twitter, Flickr a...