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IJVR
2008
119views more  IJVR 2008»
15 years 4 months ago
Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games
This paper proposes the use of animal flocks to naturally provide spatial clues in adventure video-games. This approach complements the so far proposed mechanisms to support naviga...
Jesús Ibáñez-Martínez,...
CORR
2007
Springer
120views Education» more  CORR 2007»
15 years 4 months ago
Remote laboratories: new technology and standard based architecture
E-Laboratories are important components of elearning environments, especially in scientific and technical disciplines. First widespread E-Labs consisted in proposing simulations o...
Hcene Benmohamed, Arnaud Lelevé, Patrick Pr...
JIRS
2006
131views more  JIRS 2006»
15 years 4 months ago
Inverse Kinematics of Human Arm Based on Multisensor Data Integration
The paper considers a technique for computation of the inverse kinematic model of the human arm. The approach is based on measurements of the hand position and orientation as well ...
Matjaz Mihelj
AICOM
2005
165views more  AICOM 2005»
15 years 4 months ago
Integration of hospital data using agent technologies - A case study
Data retrieval and its integration is one of the major problems that face large and complex health organizations. This is especially relevant when patient information is produced i...
Ricardo João Cruz Correia, Pedro Manuel Vie...
CGF
2004
173views more  CGF 2004»
15 years 4 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche