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» Virtual Memory: Issues of Implementation
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JPDC
2008
135views more  JPDC 2008»
14 years 10 months ago
Fast parallel GPU-sorting using a hybrid algorithm
This paper presents an algorithm for fast sorting of large lists using modern GPUs. The method achieves high speed by efficiently utilizing the parallelism of the GPU throughout th...
Erik Sintorn, Ulf Assarsson
SI3D
1997
ACM
15 years 2 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
IPOM
2009
Springer
15 years 4 months ago
A Feasibility Evaluation on Name-Based Routing
Abstract. The IPv4 addressing scheme has been the standard for Internet communication since it was established in the 1960s. However, the enormous increase in Internet traffic usag...
Haesung Hwang, Shingo Ata, Masayuki Murata
SECON
2008
IEEE
15 years 4 months ago
Content Distribution in VANETs Using Network Coding: The Effect of Disk I/O and Processing O/H
Abstract—Besides safe navigation (e.g., warning of approaching vehicles), car to car communications will enable a host of new applications, ranging from office-on-the-wheel supp...
Seung-Hoon Lee, Uichin Lee, Kang-Won Lee, Mario Ge...
ICC
2007
IEEE
15 years 4 months ago
Towards Sender-Based TFRC
—Pervasive communications are increasingly sent over mobile devices and personal digital assistants. This trend has been observed during the last football world cup where cellula...
Guillaume Jourjon, Emmanuel Lochin, Patrick S&eacu...