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» Virtual Memory Primitives for User Programs
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IEEEPACT
2005
IEEE
15 years 3 months ago
HUNTing the Overlap
Hiding communication latency is an important optimization for parallel programs. Programmers or compilers achieve this by using non-blocking communication primitives and overlappi...
Costin Iancu, Parry Husbands, Paul Hargrove
83
Voted
ASPLOS
1996
ACM
15 years 2 months ago
Synchronization and Communication in the T3E Multiprocessor
This paper describes the synchronization and communication primitives of the Cray T3E multiprocessor, a shared memory system scalable to 2048 processors. We discuss what we have l...
Steven L. Scott
82
Voted
ICLP
1995
Springer
15 years 1 months ago
Using Attributed Variables in the Implementation of Concurrent and Parallel Logic Programming Systems
Incorporating the possibility of attaching attributes to variables in a logic programming system has been shown to allow the addition of general constraint solving capabilities to...
Manuel V. Hermenegildo, Daniel Cabeza Gras, Manuel...
73
Voted
ICDCS
1991
IEEE
15 years 1 months ago
Supporting the development of network programs
of ‘‘network computers’’ is inherently lessAbstract predictable than that of more traditional distributed memory systems, such as hypercubes [22], since both theFor computa...
Bernd Bruegge, Peter Steenkiste
80
Voted
ICS
1999
Tsinghua U.
15 years 2 months ago
Realizing the performance potential of the virtual interface architecture
The Virtual Interface (VI) Architecture provides protected userlevel communication with high delivered bandwidth and low permessage latency, particularly for small messages. The V...
Evan Speight, Hazim Abdel-Shafi, John K. Bennett