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INFOCOM
2008
IEEE
15 years 4 months ago
FLoD: A Framework for Peer-to-Peer 3D Streaming
—Interactive 3D content on Internet has yet become popular due to its typically large volume and the limited network bandwidth. Progressive content transmission, or 3D streaming,...
Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-...
MM
2003
ACM
133views Multimedia» more  MM 2003»
15 years 3 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
SAINT
2002
IEEE
15 years 2 months ago
A Design of a Next Generation IX using MPLS Technology
An IX (Internet eXchange) is a mechanism to interconnect many networks to each other. Currently, an ISP (Internet Service Provider) establishes numerous interconnections to other ...
Ikuo Nakagawa, Hiroshi Esaki, Kenichi Nagami
NDSS
2000
IEEE
15 years 2 months ago
Accountability and Control of Process Creation in Metasystems
The distinguishing feature of a metasystem is middleware that facilitates viewing a collection of large, distributed, heterogeneous resources as a single virtual machine, where ea...
Marty Humphrey, Frederick Knabe, Adam Ferrari, And...
VISUALIZATION
1992
IEEE
15 years 2 months ago
Display of Scientific Data Structures for Algorithm Visualization
algorithms as networks of modules. The data flow architecture is popular because of the flexibility of mixing calculation modules with display modules, and because of its easy grap...
William L. Hibbard, Charles R. Dyer, Brian E. Paul