This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Many of today's virtual environment applications, such as massively multi-player online games, involve a large and rapidly changing set of users. The server-based architectur...
Framework optimizations capitalize on object dependencies, while framework flexibility and composability demand object independence. This paper shows how to balance these conflicti...
This paper suggests the solution to build a Full Virtual Reality Learning Environment, and we have built both virtual and real laboratories on the web, in which students practice ...
Yu Lung Wu, Te Yi Chan, Bin Shyan Jong, Tsong Wuu ...
Advancement in wireless infrastructure for data access through third generation wireless and wi-fi technologies makes it possible to use mobile devices for various activities and ...