One of the known problems with shared object manipulation in virtual environments is the disruptive effect of network lag in collaboration sessions. Most solutions to this problem...
This paper describes a novel approach to providingmodular and extensible operating system functionality and encapsulated environments based on a synthesis of microkernel and virtu...
Bryan Ford, Mike Hibler, Jay Lepreau, Patrick Tull...
One view holds that organizations are virtual to the extent that they outsource key components of their production processes, and that electronic networks make it easier to do thi...
Robert E. Kraut, Charles Steinfield, Alice P. Chan...
We introduce a method for predicting the network traffic that will be generated by Collaborative Virtual Environment applications with varying numbers of participants. Statistical...
Chris Greenhalgh, Steve Benford, Adrian Bullock, N...
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...