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» Virtual Reality: Its Usefulness for Ergonomic Analysis
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INTERACT
2003
15 years 3 months ago
Interactive Immersive Design Application: Analysis of Requirements
: In this paper we report on the progress of an international EU/IMS research project to develop an Immersive free-form Design Application using Virtual Reality and Haptic Immersio...
Urs Künzler, Roger Wetzel, Martin Iseli
VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
15 years 8 days ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
CW
2004
IEEE
15 years 5 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
CIE
2010
Springer
15 years 6 months ago
Spatial Models for Virtual Networks
This paper discusses the use of spatial graph models for the analysis of networks that do not have a direct spatial reality, such as web graphs, on-line social networks, or citatio...
Jeannette Janssen
VRST
1997
ACM
15 years 6 months ago
An efficient collision detection algorithm using range data for walk-through systems
We present a simple, but efficient view collision detection method for the walk-through system. The basic idea is to check if the current view position intersects with the range d...
SonOu Lee, JunHyeok Heo, KwangYun Wohn