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101
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AMDO
2004
Springer
15 years 5 months ago
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts
In many product areas, a growing trend can be observed towards variant design, i.e. the development of customized designs based on variations of mature product models. We have deve...
Peter Biermann, Bernhard Jung
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 4 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
HAPTICS
2006
IEEE
15 years 5 months ago
Dielectric Elastomer Spring Roll Actuators for a Portable Force Feedback Device
In this paper, we present a new portable force feedback device for surgery simulations. Dielectric elastomer spring roll linear actuators for this device were manufactured, and ch...
Rui Zhang, Patrick Lochmatter, Andreas M. Kunz, G&...
95
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MICCAI
2003
Springer
16 years 18 days ago
Determination of the Mechanical Properties of Soft Human Tissues through Aspiration Experiments
Mechanical models for soft human organs are necessary for a variety of medical applications, such as surgical planning, virtual reality surgery simulators, and for diagnostic purpo...
Alessandro Nava, Edoardo Mazza, Frederic Kleinerma...
CORR
2010
Springer
132views Education» more  CORR 2010»
14 years 9 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...