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CHI
2003
ACM
15 years 10 months ago
Designing social presence of social actors in human computer interaction
This study examines the interaction effect between user factors and media factors on feelings of social presence which are critical in the design of virtual reality systems and hu...
Kwan Min Lee, Clifford Nass
CHI
2010
ACM
15 years 4 months ago
Tangible video bubbles
We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for childrenâ...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...
NPAR
2009
ACM
15 years 4 months ago
Airbrush simulation for artwork and computer modeling
A computerized airbrush system with a full three dimensional airbrush interface is presented. The position and orientation of an electronic airbrush tool is tracked in space, and,...
Jonathan Konieczny, Gary W. Meyer
HAPTICS
2009
IEEE
15 years 4 months ago
Perceptual coding of haptic data in time-delayed teleoperation
In telepresence and teleaction systems the haptic communication channel plays a central role. As it closes a global control loop any introduced communication delay possibly destab...
Iason Vittorias, Julius Kammerl, Sandra Hirche, Ec...
HAPTICS
2009
IEEE
15 years 4 months ago
Determining appropriate parameters to elicit linear and circular apparent motion using vibrotactile cues
This paper reports on two experiments we conducted to look at how to design effective linear and circular apparent-motion displays. Using a two-tactor array on the upper arm, the ...
Masataka Niwa, Robert W. Lindeman, Yuichi Itoh, Fu...