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EATCS
2002
59views more  EATCS 2002»
14 years 11 months ago
Reality and Virtual Reality in Mathematics
This article introduces three of the twentieth century's main philosophies of mathematics and argues that of those three, one describes mathematical reality, the \reality&quo...
Douglas S. Bridges
ISMAR
2003
IEEE
15 years 5 months ago
The Effects of Shadow Representation of Virtual Objects in Augmented Reality
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...
Natsuki Sugano, Hirokazu Kato, Keihachiro Tachiban...
VRST
2005
ACM
15 years 5 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
VAST
2004
ACM
15 years 5 months ago
A Cultural Heritage Repository as Source for Learning Materials
We discuss a system for the digital capture of museum artefacts which are accumulated into a multimedia repository comprising 3D models, images, video and sound clips as well as t...
Manjula Patel, Krzysztof Walczak, Fabrizio Giorgin...
VRST
2000
ACM
15 years 4 months ago
Message caching for local and global resource optimization in shared virtual environments
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
Helmuth Trefftz, Ivan Marsic