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VIS
2005
IEEE
297views Visualization» more  VIS 2005»
15 years 11 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
15 years 11 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
CHI
2005
ACM
15 years 10 months ago
Designing the world as your palette
"The World as your Palette" is our ongoing effort to design and develop tools to allow artists to create visual art projects with elements (specifically, the color, text...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
CHI
2004
ACM
15 years 10 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
CHI
2003
ACM
15 years 10 months ago
Women go with the (optical) flow
Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear wha...
Desney S. Tan, Mary Czerwinski, George G. Robertso...