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VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
15 years 1 months ago
Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking
Tracking is a major issue of virtual and augmented reality applications. Single object tracking on monocular video streams is fairly well understood. However, when it comes to mul...
Julien Pilet, Hideo Saito
98
Voted
VR
2009
IEEE
185views Virtual Reality» more  VR 2009»
15 years 10 months ago
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
137
Voted
VR
2009
IEEE
200views Virtual Reality» more  VR 2009»
15 years 10 months ago
Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
Léo Terziman, Anatole Lécuyer, S&eac...
144
Voted
VRCAI
2009
ACM
15 years 10 months ago
IGEL: a virtual heat cutter for 3D shape modeling
Heat cutter is a tool for processing styrene forms. Since blades of cutters are steal wires, user can freely bend them. We think this operation is intuitive for 3D shape modeling....
Hitomi Imaizumi, Takayuki Itoh
125
Voted
VR
2008
IEEE
104views Virtual Reality» more  VR 2008»
15 years 9 months ago
An Evaluation of Immersive Displays for Virtual Human Experiences
This paper compares a large-screen display to a non-stereo head-mounted display (HMD) for a virtual human (VH) experience. As VH experiences are increasingly being applied to trai...
Kyle Johnsen, Benjamin Lok