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CGF
2007
101views more  CGF 2007»
15 years 3 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
HICSS
2005
IEEE
134views Biometrics» more  HICSS 2005»
15 years 9 months ago
Virtual Organizations as Normative Multiagent Systems
In this paper we propose a conceptual model of virtual organizations as normative multiagent systems. The dynamic aspects of virtual organizations are modeled using aspects of spe...
Guido Boella, Joris Hulstijn, Leendert W. N. van d...
MHVR
1994
119views Multimedia» more  MHVR 1994»
15 years 7 months ago
The Development of a Virtual world for Learning Newtonian Mechanics
We are collaboratively designing "ScienceSpace," a collection of virtual worlds designed to explore the potential utility of physical immersion and multisensory perceptio...
Christopher J. Dede, Marilyn C. Salzman, R. Bowen ...
HAPTICS
2007
IEEE
15 years 10 months ago
Towards Just Noticeable Differences for Natural Frequency of Manually Excited Virtual Dynamic Systems
This paper explores the experiment design to determine a human’s ability to discriminate the natural frequency of manually excited virtual dynamic systems. We use a one degree-o...
Yanfang Li, Volkan Patoglu, Deborah Huang, Marcia ...
HAPTICS
2009
IEEE
15 years 10 months ago
Collaborative haptic environment assessment
Collaborative virtual environments (CVE) allow users from different geographical locations to execute a shared task by acting upon the same entities in the virtual world. Most of ...
Felix G. Hamza-Lup, Benjamin M. Lambeth, James LaP...