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158
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FLAIRS
2011
14 years 7 months ago
No Peanuts! Affective Cues for the Virtual Bartender
The aim of this paper is threefold: it explores methods for the detection of affective states in text, it presents the usage of such affective cues in a conversational system and ...
Marcin Skowron, Hannes Pirker, Stefan Rank, Georgi...
117
Voted
HAPTICS
2007
IEEE
15 years 10 months ago
Shaping Event-Based Haptic Transients Via an Improved Understanding of Real Contact Dynamics
Haptic interactions with stiff virtual surfaces feel more realistic when a short-duration transient is added to the spring force at contact. But how should this event-based transi...
Jonathan Fiene, Katherine J. Kuchenbecker
157
Voted
WETICE
2000
IEEE
15 years 8 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
MMM
2003
Springer
154views Multimedia» more  MMM 2003»
15 years 9 months ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...
109
Voted
ICMCS
1998
IEEE
86views Multimedia» more  ICMCS 1998»
15 years 8 months ago
Virtual Recovery of Excavated Archaeological Finds
This work aims at a virtual recovery of excavated archaeological finds in cyberspace for ancient relic preservation, archaeology research, and multimedia material generation. Many...
Jiang Yu Zheng, Zhong Li Zhang, Norihiro Abe