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150
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COSIT
2009
Springer
133views GIS» more  COSIT 2009»
15 years 10 months ago
SeaTouch: A Haptic and Auditory Maritime Environment for Non Visual Cognitive Mapping of Blind Sailors
Abstract. Navigating consists of coordinating egocentric and allocentric spatial frames of reference. Virtual environments have afforded researchers in the spatial community with ...
Mathieu Simonnet, Dan Jacobson, Stephane Vieillede...
137
Voted
ATAL
2008
Springer
15 years 6 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
131
Voted
HAPTICS
2005
IEEE
15 years 9 months ago
The Effect of Quantization and Coulomb Friction on the Stability of Haptic Rendering
Rendering stiff virtual objects remains a core challenge in the field of haptics. A study of this problem is presented, which relates the maximum achievable object stiffness to t...
Nicola Diolaiti, Günter Niemeyer, Federico Ba...
CHI
1999
ACM
15 years 8 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
IJVR
2007
131views more  IJVR 2007»
15 years 3 months ago
From Physics-based Simulation to the Touching of Textiles: The HAPTEX Project
—While the animation and rendering techniques used in the domain of textile simulation have dramatically evolved during the last two decades, the ability to manipulate and modify...
Nadia Magnenat-Thalmann, Pascal Volino, Ugo Bonann...