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GW
2003
Springer
182views Biometrics» more  GW 2003»
15 years 9 months ago
A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI
Many disciplines of multimedia and communication go towards ubiquitous computing and hands free- or no-touch interaction with computers. Application domains in this direction invol...
Michael Nielsen, Moritz Störring, Thomas B. M...
VISUALIZATION
1998
IEEE
15 years 8 months ago
Battlefield visualization on the responsive workbench
In this paper we describe a battlefield visualization system, called Dragon, which we have implemented on a virtual reality responsive workbench. The Dragon system has been succes...
Jim Durbin, J. Edward Swan II, Brad Colbert, John ...
EUROMED
2010
15 years 2 months ago
The Digital Archive of Sculptures of Tien-Shen Poo in Early Taiwan History
The traditional sculptures with posture and beauty are created by the fingers of sculptors, and these traditional techniques cannot be replaced by contemporary computer technologie...
Ying-Hsiu Huang
VR
2007
IEEE
168views Virtual Reality» more  VR 2007»
15 years 10 months ago
Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path Integration
Even in state-of-the-art virtual reality (VR) setups, participants often feel lost when navigating through virtual environments. In psychological experiments, such disorientation ...
Bernhard E. Riecke, Jan Malte Wiener
CHI
2004
ACM
16 years 4 months ago
Multi-modal Interaction in Biomedicine
This chapter introduces the concept of multi-modal interaction and our findings related to the development of biomedical applications for two different projection modalities: virtu...
Elena V. Zudilova, Peter M. A. Sloot