Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However, almost all of these games require custom hardware to be used as input de...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
This paper presents a complete framework for creating a speechenabled avatar from a single image of a person. Our approach uses a generic facial motion model which represents defo...
Tool-type haptic interfaces such as scissors are used to present force feeling for surgical training in virtual reality environment. Presentation of force feelings of plural tools...